Nice little game.
Very good and fun game, with a concept kinda different, but I liked it. The graphics are pretty simple, but I would say you did a lovely work on the background. The controls, unlike the people are saying, were simple and are not well dificult to manage, but would be better if this does not hide the mouse during the gameplay. The game starts slow (still impossible to make combos), but is okay on how it gets harder in your progress, although stops later.
The music is good for the smooth gameplay.
In overall, no very much say about the game. Nice idea, but it has ways to be better and more enjoyable. 7/10, 4/5.
Bug: the difficulty in the game continues progressing in the pause menu, which means to find the game harder when you pause it for a while.
I can agree with that. Though I hid the mouse during gameplay because it makes it harder to control the faces; they move away from the actual mouse position when you move the orb.
Thanks for pointing out the bug. I thought I'd fixed it.
First of all, I did not expect to play the same game as the first, even with some improvements to the battle.
To say in two words: the same.
- The same as the first (music, medals, weapons), with a good design on the characters, story and decent leveling system.
- The same as the first (movements, and too easy gameplay), and unbalanced damage combo in weapons.
Ok, it is a pretty simple game, but if you want to make a pretty decent game, or maybe "the best game ever", you should look for these things: it needs much more improvements than just the leveling system and customizations (although is not worth that much customizations, without giving any tribute to the character). Again needs more diversity of skills, such as bombs, tanks, special attacks, etc. You must work more on boosters defense and skills, such as placing a considerable significance that are not as useless and just a waste of time. Blood would also be a cool idea for the animation.
In overall, without upgrades, without defense value and without much skills, it gets kinda repetitive, but still a good game with good graphics. 6/10, 3/5.
Good, but hard.
I believe your inspiration can be appreciated by everyone who played OCD+, so this game is proof of that. Almost everything was based on this, which changes is the gameplay, I believe it is not so frustrating and not works only to unlock medals.
But I have some complaints:
Why not make these codes with fewer letters and numbers? It's nice to spend more time trying to copy these codes, but does not look good to fill those little textboxes in the Core with the codes so large?!! And for me, would not differ much effort to copy it and paste to enter a code into the Core (since pressing "x" back to the menu, press this key while typing the code does the same), if only strive to find those secrets worthwhile.
The game is only hard because you has to use your head a lot to guess what you have to do: would be nice to make it more obvious? The description for the Radio game seems useless because I've tried several ways to represent this description and nothing works!
The music was good in everything.
In overall, this game has a good concept, and the binary one was great. But I think it is not enough yet, you need to add more things and secrets, and reduce the difficulty. 6/10, 3/5
Nice game, but I think it still needs some improvements. The game starts very hard, but I cannot get the challenge after I beat the 2th boss.
Sometimes the game freezes, the same thing happens when I load it in popup using the Internet Explorer. The graphics are a pretty good idea, only need adjust the background irregularities. The awards are nice, but when you updated it to v4, you simply replaced the button "awards" to "credits", please fix it because I do not like to press Tab 8 times and press enter to see my awards >:(
In overall, nice game, but needs fair gamplay and fix some problems.
Was good still the part 3
Good sounds, art, music and graphics. I was having fun when the game was loading, and after got some problems of my connection, I finally played this game :)
The people are finding a lot of bugs in one game (not everyone), in my first gameplay worked perfectely, but I found 2 bugs on my second gameplay: first, when I raced the wolf, and he caught me in the bridge, Gretel simply disappears and I had to restart from the saved point. Second, Gretel can walk on every part of screen, so I passed the bear without making the trap.
This was a great game, but I believe the part 3 could be still better. The long gameplay was a amazing idea. I liked some colorful themes. The animations were excelent, but sometimes the caracter dissapears before of charge of scenes, so could be perfect. The story is the point more impressive, was confusing in the middle of game, but after this was understandable.
In overall, the game is great, if you think about these details and debug more, would be fantastic for a Gretel and Hansel 3, so 9/10, 5/5.
Good game, but...
One move seems broken, when I run to the right, I can not move to down. Also, it loses health when go to the behind of one enemy, it´s horrible to dogde them. Play with mouse is dificult.
Really a fun game, pretty good graphics and the music, but I have two things I desagree: first, when you play with 2 lifes or less, is rare to get a life powerup, but if you play with all 3 lifes, unnecessarily you get the life powerups with more frequency! wow could be a joke, but it always happen. Second, take a loong time to get the maraton medal, I recommend you decrease these time and increase the difficulty level up speed, because its too slow. Good concept anyways.
For be fair...
While this game was loading, I was waiting to play a good challenge game... but not happen.
To say in two words: not interesting.
- EXP system (not appropiate for a team dificult)
- Too easy gameplay (makes a little boring game, in my opinion)
- Graphics and movements (lacked a bit, especially the barrier move, the stats and the scenery)
- No history.
Overall: the idea is ok, but really needs more things, increase more time in each battle, add a history. Also would have more diversity of skills, as bombs, tanks, special atacks, etc. The navigation is ok too, but the scenery is not keeping pace with it right. Could be items, bosses and money to spend with armors or helmets. But anyway, is not a bad game, all this is to make this game decent and interesting. 05/10
Could be great...
Very good concept to puzzle/collect/avoid game, really fun and and has good graphics, but these problems appearing during the game are very common, can be bad or good your score and your gameplay. Are several:
- The white balls disappear without reason when I try let it, not affect much, but are yet too frequent.
- Sometimes when you get frozen, you can switch the gates normally.
- Sometimes the items pass on one gate without being destroyed (include the red ball).
- Sometimes I can not reseach a multiplier when the dropped balls are enough for this.
- The game doesn´t come back as it was when you paused (the gates and the balls are charged).
I´m trying so hard, but the switch gold medal seems impossible, I keep the multiplier 25x more time and get the most possible bonuses, but I get 21k points with 1 minute to finish the game, I think it haven´t more possibilities to get more score.
In overall, very good, but I found some irregularities, 07/10.
My think about it.
Another flash without production, without creativity, without sense, without tolerance and without fun. Your opinion on your comments I found little prejudiced and offensive, I believe you could be a terrorist if all who watch this flash had problems with seizures of epilepsy, please be more careful with these visual effects.
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